Publication | Closed Access
Playing the e-business game in 3D virtual worlds
17
Citations
11
References
2006
Year
Unknown Venue
Online GamingPervasive GameE-businessVirtual RealityGame DesignRole-playing GamesOnline GamesDesignUser ExperienceGame AnalyticsGamesRole ModelTechnologyVirtual WorldVirtual EnterpriseVirtual WorldsSocial ComputingBusinessE-business GameVirtual SpaceArtsGame-like E-business Environment
In this paper we present an integrated, game-like e-Business environment that follows the role model of Massively Multi-User Online Role-Playing Games (MMORPGs). The interface is realized as a 3D virtual world using affordable game engine technology. Our environment provides a platform for conducting business and it is supposed to be a community facilitator to create and establish a lively and sustainable online community involving both, providers and consumers. It is information-rich and multimedia-based offering transparent access to disparate information sources.
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