2000 · 86 citations · 31 references
Avatar AnimationEngineeringGeometryHuman FaceComputer-aided DesignComputational MechanicsLocalized Real-time DeformationsVirtual RealityFacial ReconstructionComputational GeometryAnimated DeformationsGeometric ModelingComputer ScienceRadial Basis FunctionDeformation ReconstructionPhysically Based AnimationNatural SciencesFacial AnimationSmooth DeformationsExtended RealityShape Modeling
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions assume surface smoothness as a minimal constraint and animations produce smooth displacements of affected vertices in a model. Animations are produced by controlling an arbitrary sparse set of control points defined on or near the surface of the model. The ability to directly manipulate a facial surface with a small number of point motions facilitates an intuitive method for creating facial expressions for virtual environment applications such as an immersive teleconferencing system or entertainment. Smooth deformations of the human face or other models are possible and illustrated with examples of a variety of expressions and mouth shapes.
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William H. Press, Saul A. Teukolsky, William T. Vetterling et al. · 1994 · 15.3K citations
Mathematical Programming, Numerical Analysis, Electrical Engineering +11
Realistic modeling for facial animation
Yuencheng Lee, Demetri Terzopoulos, Keith Walters · 1995 · 823 citations
The shortest path through a maze
Elmo Moore · Medical Entomology and Zoology · 1959 · 761 citations
Path Planning, Network Routing Algorithm, Network Science +6
A muscle model for animation three-dimensional facial expression
Keith Waters · 1987 · 742 citations · Full text
Synthesizing realistic facial expressions from photographs
Frédéric Pighin, Jamie Hecker, Dani Lischinski et al. · 2006 · 724 citations
Geometric Modeling, Realistic Facial Expressions, Facial Models +14