2011 · 20 citations · 7 references
HumanitiesDesignFestival StudiesInteraction DesignUser Experience DesignAudience EngagementAudience InteractionAudience Experience DesignCrowd Experience ManagementCrowd Management SystemsDigital FootprintInteractive Event Design
Crowd-based events are generating new forms of crowd-based performative interaction. Nightclubs and festivals are at the cutting edge of crowd-based interaction with ubiquitous computing. The social capital of crowd-based interaction is not well understood and is usually limited to one-off events. Our intention is to explore the possibility for generating a lifelong contextual footprint of crowd-based performative interaction. In this paper, we present and discuss two case studies of designing applications for crowd-based performative interaction at two large-scale festivals and reflect on their implications for design.
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Designing the spectator experience
Stuart Reeves, Steve Benford, Claire O’Malley et al. · 2005 · 433 citations · Full text
Arts, Design, Performing Arts +17
The Frame of the Game: Blurring the Boundary between Fiction and Reality in Mobile Experiences
Steve Benford, Andy Crabtree, Stuart Reeves et al. · 2006 · 180 citations
Humanities, Design, Urban Design +16
Temporal trajectories in shared interactive narratives
Steve Benford, Gabriella Giannachi · 2008 · 90 citations
Nick Bryan–Kinns, Fraser Hamilton · Behaviour and Information Technology · 2009 · 75 citations