AASRI Procedia · 2014 · 58 citations · 4 references
Social SciencesMining EngineeringData MiningGame TheoryPerformance AnalysisBattle StudiesVideo Game StudiesMultiplayer Games
The development and professionalization of a video game requires tools for analyzing the practice of the players and teams, their tactics and strategies. These games are very popular and by nature numerical, they provide many tracks that we analyzed in terms of team play. We studied Defense of the Ancients (DotA), a Multiplayer Online Battle Arena (MOBA), where two teams battle in a game very similar to rugby or American football. Through topological measures – area of polygon described by the players, inertia, diameter, distance to the base – that are independent of the exact nature of the game, we show that the outcome of the match can be relevantly predicted. Mining e-sport's tracks is opening interest in further application of these tools for analyzing real time sport.
4
What's In A Name? Malay Seals As Onomastic Sources
Annabel Teh Gallop · Malay Literature · 2018 · 1.5K citations · Full text
Humanities, History, Asian History +16
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David Kirsh, Paul P. Maglio · Cognitive Science · 1994 · 1.4K citations
Nick Yee · Games and Culture · 2005 · 380 citations
Social Sciences, Human Resource Management, Organizational Behavior +13