2002 · 72 citations · 14 references
ComputingComputer ScienceComputer SystemsComputer NetworksDistributed SystemsInterconnection NetworksDistributed ComputingDistributed Data ProcessingNetwork GamesGame Platforms
The popularity of hypertext documents led to the need for specific network infrastructure elements such as HTML caches, URL-based switches, web-server farms, and as a result created several new industries as companies rushed to fill that need. We contend that massive distributed games will have a similar impact on the Internet and will require similar dedicated support. This paper outlines some initial work on prototyping such support. Our approach is to combine highlevel game specific logic and low-level network awareness in a single network-based computation platform that we call a booster box.
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David G. Andersen, Hari Balakrishnan, Frans Kaashoek et al. · 2001 · 1.9K citations
Delayed Internet routing convergence
Craig Labovitz, Abha Ahuja, Abhijit Bose et al. · ACM SIGCOMM Computer Communication Review · 2000 · 492 citations · Full text