Network Games

Network Games is a subclass of noncooperative games in which players are located on the nodes of a network and their payoffs depend not only on their own actions but also on the actions of their (typically local) neighbors as determined by the network structure.

3.9K

Publications

206.3K

Citations

6.8K

Authors

1.8K

Institutions

Publications per year

2017–2026

1K

Authors

6.8K

  1. DN
    Dusit Niyato

    Nanyang Technological University, Singapore

    62 publications · 3.8K citations

    34

    h-index

  2. ZH
    Zhu Han

    University of Houston, United States

    56 publications · 4.3K citations

    31

    h-index

  3. TB
    Tamer Başar

    University of Illinois Urbana-Champaign, United States

    45 publications · 3.8K citations

    30

    h-index

  4. MP
    Matjaž Perc

    University of Maribor, Slovenia

    33 publications · 3.7K citations

    28

    h-index

  5. EA
    Eitan Altman

    Institut national de recherche en sciences et technologies du numérique, France

    46 publications · 2.6K citations

    24

    h-index

1–5 of 6.8K

Venues

  1. IEEE Transactions on Wireless Communications

    78 publications · 4.9K citations

    42

    h-index

  2. IEEE Journal on Selected Areas in Communications

    71 publications · 4.1K citations

    38

    h-index

  3. IEEE Transactions on Vehicular Technology

    80 publications · 3.7K citations

    34

    h-index

  4. Physical Review E

    PRE · 54 publications · 5.1K citations

    33

    h-index

  5. IEEE/ACM Transactions on Networking

    TON · 49 publications · 4.5K citations

    32

    h-index

1–5