Symposium on Computer Animation · 2006 · 61 citations · 18 references
Geometric ModelingCavitating FlowBubble DynamicEngineeringHydrodynamic CavitationContinuous Fluid SimulatorFluid MechanicsNatural SciencesNumerical SimulationSurface TensionRegional LevelFluid-solid InteractionSimulationSurface ModelingMultiphase FlowComputational MechanicsMultiscale Modeling
We present a novel framework based on a continuous fluid simulator for general simulation of realistic bubbles, with which we can handle as many significant dynamic bubble effects as possible. To capture nature of the very thin liquid film of bubbles, we have developed a regional level set method allowing multi-manifold interface tracking. The regional level set method is based on the definitions of regional distance and its five operators, which makes it very easy to implement. We can reconstruct an implicit surface of liquid film with arbitrary thickness from the representation of regional level set functions. To overcome the numerical instability caused by surface tension, we exploit a new semi-implicit surface tension model which is unconditionally stable and makes the simulation of surface tension dominated phenomena much more efficient. An approximated film thickness evolution model is proposed to control the bubble's lifecycle. All these new techniques combine into a general framework that can produce various realistic dynamic effects of bubbles.
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Marching cubes: A high resolution 3D surface construction algorithm
William E. Lorensen, H. E. Cline · 1987 · 10.1K citations · Full text
Realistic Animation of Liquids
Nick Foster, Dimitri Metaxas · Graphical Models and Image Processing · 1996 · 670 citations · Full text
Practical animation of liquids
Nick Foster, Ronald Fedkiw · 2001 · 656 citations
Geometric Modeling, Engineering, Physically Based Animation +11