Computer Graphics Forum · 2009 · 22 citations · 22 references
Illumination ModelingRealistic RenderingEngineeringLight TransmissionMicroscopyOptical PropertiesNumerical SimulationVariant Transparent SlicesSurface FinishingComputational ImagingComputational IlluminationDance ImagesDual‐microfacet ModelReflectance ModelingSurface ModelingTransparent Slab
Abstract We present a new model, called the dual‐microfacet, for those materials such as paper and plastic formed by a thin, transparent slab lying between two surfaces of spatially varying roughness. Light transmission through the slab is represented by a microfacet‐based BTDF which tabulates the microfacet's normal distribution (NDF) as a function of surface location. Though the material is bounded by two surfaces of different roughness, we approximate light transmission through it by a virtual slab determined by a single spatially‐varying NDF. This enables efficient capturing of spatially variant transparent slices. We describe a device for measuring this model over a flat sample by shining light from a CRT behind it and capturing a sequence of images from a single view. Our method captures both angular and spatial variation in the BTDF and provides a good match to measured materials.
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Steven J. Gortler, Radek Grzeszczuk, Richard Szeliski et al. · 1996 · 2.4K citations · Full text
Reflectance and texture of real-world surfaces
Kristin Dana, Bram van Ginneken, Shree K. Nayar et al. · ACM Transactions on Graphics · 1999 · 1.3K citations · Full text
Realistic Rendering, Engineering, Reflectance Measurements +17
Measuring and modeling anisotropic reflection
Gregory J. Ward · 1992 · 937 citations · Full text