Material Appearance Modeling

Material Appearance Modeling is a computational framework within Physically Based Rendering that characterizes the interaction of light with surfaces by mathematically specifying intrinsic surface properties such as reflectance, microgeometry, and anisotropy to predict visual appearance under varying illumination and viewing conditions.

166

Publications

9.2K

Citations

371

Authors

146

Institutions

Publications per year

2017–2026

57

Authors

371

  1. BG
    Baining Guo

    Microsoft Research Asia (China), China

    11 publications · 400 citations

    11

    h-index

  2. XT
    Xin Tong

    Microsoft Research Asia (China), China

    13 publications · 628 citations

    11

    h-index

  3. FP
    Fabio Pellacini

    Dartmouth College, United States

    10 publications · 477 citations

    10

    h-index

  4. HR
    Holly Rushmeier

    Yale University, United States

    10 publications · 251 citations

    10

    h-index

  5. JD
    Julie Dorsey

    Yale University, United States

    9 publications · 440 citations

    9

    h-index

1–5 of 371

Venues

  1. ACM Transactions on Graphics

    TOG · 51 publications · 3.6K citations

    33

    h-index

  2. Computer Graphics Forum

    31 publications · 1.2K citations

    18

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 114 citations

    4

    h-index

  4. PLoS Computational Biology

    2 publications · 72 citations

    2

    h-index

  5. 2

    h-index

1–5