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Augmentation techniques for efficient exploration in head-mounted display environments

23

Citations

21

References

2010

Year

Abstract

Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the limited field of view (FOV) subtended by the display units in front of the user's eyes more effort is required to explore a VE by head rotations than for exploration in the real world.

References

YearCitations

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