Computer Graphics Forum · 2001 · 12 citations · 17 references
ComputingComputer ScienceComputer GraphicsFinite Element AnalysisFinite Element Methods3D RenderingGlobal IlluminationImage SynthesisMonte Carlo MethodsMonte Carlo SimulationRay TracingFinite Element SimulationGlobal Illumination AlgorithmsGlobal Illumination ModelsInteractive Animation GenerationRadiance
The paper introduces a global illumination method that combines continuous and finite-element approaches, pre-serving the speed of finite-element based iteration and the accuracy of continuous random walks. The basic idea is to decompose the radiance function to a finite-element component that is only a rough estimate and to a difference component that is obtained by Monte-Carlo techniques. Iteration and random walk are handled uniformly in the framework of stochastic iteration. This uniform treatment allows the finite-element component to be built up adap-tively aiming at minimizing the Monte-Carlo component. The method is also suited for interactive walkthrough animation in glossy scenes since when the viewpoint changes, only the small Monte-Carlo component needs to be recomputed.
17
James T. Kajiya · ACM SIGGRAPH Computer Graphics · 1986 · 2.2K citations · Full text
Eric P. Lafortune, Yves Willems · 1993 · 305 citations
Architecture, Architectural Engineering, Computer Graphics +15
A global illumination solution for general reflectance distributions
Françis Sillion, James Arvo, Stephen H. Westin et al. · 1991 · 236 citations · Full text
Architecture, Computational Engineering, Optical Materials +16