IEEE Transactions on Autonomous Mental Development · 2014 · 59 citations · 78 references
MedicineComputer ScienceVision ScienceRoboticsVisual AttentionVisual PerceptionActive VisionReinforcement LearningRobotic VisionSelective AttentionSpatial AttentionVisual SystemAttentionComputational ArchitectureFocus Of Attention GuidanceManipulationManipulation CouplingReinforcement Learning For ManipulationReinforcement Learning For VisionVisual Feedback Processing
Vision provides primates with abundant information but can overwhelm computational resources, so active vision—moving a limited fovea to gather only relevant data—offers a natural solution. The authors identify four ecological challenges to active vision and propose the BITPIC architecture to address them. BITPIC combines reinforcement‑learning fovea‑based top‑down attention, strong vision‑manipulation coupling, bottom‑up peripheral attention, and action‑oriented memory, and is evaluated on a simulated camera‑arm robot performing color‑blob search‑and‑reach tasks. The results show that BITPIC efficiently solves the four problems and the tasks, illustrating how its principles enable full exploitation of active vision in ecological settings.
Vision gives primates a wealth of information useful to manipulate the environment, but at the same time it can easily overwhelm their computational resources. Active vision is a key solution found by nature to solve this problem: a limited fovea actively displaced in space to collect only relevant information. Here we highlight that in ecological conditions this solution encounters four problems: 1) the agent needs to learn where to look based on its goals; 2) manipulation causes learning feedback in areas of space possibly outside the attention focus; 3) good visual actions are needed to guide manipulation actions, but only these can generate learning feedback; and 4) a limited fovea causes aliasing problems. We then propose a computational architecture ("BITPIC") to overcome the four problems, integrating four bioinspired key ingredients: 1) reinforcement-learning fovea-based top-down attention; 2) a strong vision-manipulation coupling; 3) bottom-up periphery-based attention; and 4) a novel action-oriented memory. The system is tested with a simple simulated camera-arm robot solving a class of search-and-reach tasks involving color-blob "objects." The results show that the architecture solves the problems, and hence the tasks, very efficiently, and highlight how the architecture principles can contribute to a full exploitation of the advantages of active vision in ecological conditions.
78
Reinforcement Learning: An Introduction
Richard S. Sutton, Andy Barto · IEEE Transactions on Neural Networks · 1998 · 27.1K citations
Object recognition from local scale-invariant features
David Lowe · 1999 · 16.2K citations
A feature-integration theory of attention
Anne Treisman, Garry A. Gelade · Cognitive Psychology · 1980 · 12.4K citations
Medicine, Psychology, Vision Science +12