2013 · 71 citations · 8 references
ComputingAnatomyMedical Education3D ModelingAugmented Reality In EducationImmersive VisualizationAugmented RealityAugmented Reality In MedicineAugmented Reality Medical EducationMedical Education ApplicationsVirtual RealityAnatomy EducationAugmented Reality AnatomyHuman Body ModelsInteractive Anatomy VisualizationSkeleton IdentificationThree-dimensional Anatomical Models
Education of anatomy is a challenging but crucial element in educating medical professionals, but also for general education of pupils. Our research group has previously developed a prototype of an Augmented Reality (AR) magic mirror which allows intuitive visualization of realistic anatomical information on the user. However, the current overlay is imprecise as the magic mirror depends on the skeleton output from Kinect. These imprecisions affect the quality of education and learning. Hence, together with clinicians we have defined bone landmarks which users can touch easily on their body while standing in front of the sensor. We demonstrate that these landmarks allow the proper deformation of medical data within the magic mirror and onto the human body, resulting in a more precise augmentation.
8
mirracle: An augmented reality magic mirror system for anatomy education
Tobias Blum, Valerie Kleeberger, Christoph Bichlmeier et al. · 2012 · 211 citations
First Deployments of Augmented Reality in Operating Rooms
Nassir Navab, Tobias Blum, Lejing Wang et al. · Computer · 2012 · 103 citations