2002 · 14 citations · 15 references
ComputingComputer ScienceComputer GraphicsRendering3D RenderingImage SynthesisRendering PipelineHardware Acceleration SupportPoint-based RenderingPoint-cloud Rendering
High quality point rendering methods have been developed in the last years. A common drawback of these approaches is the lack of hardware support. We propose a novel point rendering technique that yields good image quality while fully making use of hardware acceleration.
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