Point-based Rendering

Point-Based Rendering is a point-sampling-based image synthesis technique within image-based rendering that reconstructs novel views using discrete point clouds as the fundamental visual representation, distinguishing itself from mesh- or voxel-based methods by eschewing explicit surface or volumetric geometry.

131

Publications

10K

Citations

331

Authors

131

Institutions

Publications per year

2017–2026

26

Authors

331

  1. MB
    Mario Botsch

    Bielefeld University, Germany

    10 publications · 925 citations

    9

    h-index

  2. RP
    Renato Pajarola

    University of Zurich, Switzerland

    9 publications · 301 citations

    8

    h-index

  3. DC
    Daniel Cohen‐Or

    Tel Aviv University, Israel

    7 publications · 2.5K citations

    7

    h-index

  4. BC
    Baoquan Chen

    Shandong University, China

    6 publications · 160 citations

    6

    h-index

  5. MA
    Marc Alexa

    Technische Universität Berlin, Germany

    5 publications · 2.1K citations

    5

    h-index

1–5 of 331

Venues

  1. ACM Transactions on Graphics

    TOG · 10 publications · 1.2K citations

    10

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 7 publications · 1.4K citations

    7

    h-index

  3. Eurographics

    Repository · 7 publications · 213 citations

    7

    h-index

  4. Computers & Graphics

    5 publications · 379 citations

    5

    h-index

  5. IEEE Computer Graphics and Applications

    4 publications · 151 citations

    4

    h-index

1–5