eCAADe proceedings · 2006 · 21 citations · 6 references
ArtsArchitectural DesignDesignImmersive VisualizationSpatial DesignVirtual Reality DesignExperience DesignImmersive EnvironmentsImmersive MediaSpatial ExperienceVirtual Environment DesignVirtual RealityImmersive Architectural ExperiencePresencePresence In Virtual EnvironmentsRealism In Virtual EnvironmentsSpatial ComprehensionSpatial Perception In Immersive DisplaysTwo-way Interaction
The relative contributions of five variables (Stereoscopy, screen size, field of view, level of realism and level of detail) of virtual reality systems on spatial comprehension and presence are evaluated here. Using a variable-centered approach instead of an object-centric view as its theoretical basis, the contributions of these five variables and their two-way interactions are estimated through a 25-1 fractional factorial experiment (screening design) of resolution V with 84 subjects. The experiment design, procedure, measures used, creation of scales and indices, results of statistical analysis, their meaning and agenda for future research are elaborated.
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