Publication | Closed Access
Usability guidelines of mobile learning application
18
Citations
4
References
2013
Year
Unknown Venue
Learning Management SystemAssistive TechnologyUbiquitous LearningMobile LearningUsability AttributesDesignUsability LimitationsUser ExperienceEducationUsability GuidelinesBusinessEducational ApplicationLearning AnalyticsMobile ComputingMobile InterfaceTechnology
One of the computerized activities that can do using mobile devices is educational activities via developing mobile learning application where the student can learn anytime and anywhere using mobile device. Unfortunately the most current mobile learning application does not meet the usability standards. The cornerstone of good usability design is knowledge of having corrected mobile application usability guidelines. This is a major challenge for mobile learning application designers. Furthermore, the usability of mobile learning has four usability attributes namely as adjustability, funability, reliability, and satisfaction attributes. These four usability attributes identify the usability issues of mobile learning application, but the existing usability guidelines for mobile learning application are not applied or mapped to the four usability attributes of mobile learning application. Therefore, this paper will study the usability attributes of mobile learning application and the existing usability guidelines of mobile application and then concentrated more in studying the usability guidelines for mobile learning application. Not only that, it will present the result and finding of the proposed mapping that contains the usability limitations with the existing usability guidelines of mobile learning application and provide recommended solutions for the identified limitations.
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