Games for Health Journal · 2015 · 18 citations · 21 references
MedicineBehavioral SciencesPsychiatryPsychotherapyTrauma-informed PracticeTrauma-related DisordersPost-traumatic Stress DisorderVideo Game StudiesVirtual RealityCombat-related Post-traumatic Stress DisorderCombat-related TraumaGame ExposureOpen-ended InterviewingOpen-ended InterviewsVeterans' ExperiencesVirtual Reality GamesVirtual Reality Gaming
This article examines recent combat veterans' experiences of "first-person shooter" (FPS) gaming and its relationship to posttraumatic stress disorder (PTSD). Current PTSD treatment approaches increasingly use virtual reality (VR) technologies, which have many similarities with FPS games. To explore these similarities, this article presents six case studies from recently separated veterans in New York City who reported both current PTSD symptoms and regular use of combat-themed FPS games. In open-ended interviews, participants discussed a range of benefits as well as the importance of regulating use and avoiding particular contextual dimensions of gaming to maintain healthy gaming habits. Findings demonstrate the need for more comprehensive study and dissemination of best-practices information about FPS gaming in the context of combat-related PTSD symptomatology.
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Psychometric properties of the PTSD checklist (PCL)
Edward B. Blanchard, Jacqueline Jones-Alexander, Todd C. Buckley et al. · Behaviour Research and Therapy · 1996 · 4K citations
Video Games and Spatial Cognition
Ian Spence, Jing Feng · Review of General Psychology · 2010 · 497 citations
Barbara O. Rothbaum, Matthew Price, Tanja Jovanović et al. · American Journal of Psychiatry · 2014 · 389 citations · Full text
Medicine, Pharmacology, Psychiatry +17