2002 · 57 citations · 7 references
ArchitectureDigital Design3D ModelingComputer GraphicsRendering3D RenderingColor RenderingMesh ModelingReflectance ModelingSurface ModelingSurface Rendering3D Surface ModelingComputer Graphics RenderingDigital Surface Model GenerationImage-based ModelingMesh ReconstructionObjectsReflectanceTriangle Mesh Processing
This paper describes sensors and algorithms developed and used for the creation of coloured 3-D triangular meshes from a set of range images with registered colour measurements. The objective is the creation of a digital model of a real object that is compatible with established computer graphics techniques. Triangular meshes are the fundamental rendering primitive supported by most high performance graphics workstations. The surface colour of objects can be represented by attributing reflectance values to the vertices of the mesh. Such a geometric and reflectance model provides a uniform and general representation for sculptured surfaces with non-uniform colouring.
7
Laser range finder based on synchronized scanners
Marc Rioux · Applied Optics · 1984 · 364 citations
Engineering, Computational Design, Computational Geometry +13
Real-time numerical peak detector
François Blais, Marc Rioux · Signal Processing · 1986 · 93 citations