Wearable Computing Interfaces
Wearable Computing Interfaces is a type of human-computer interface that integrates computational functionality into wearable artifacts designed to be in direct, continuous contact with the body, distinguished by its capacity to sense, process, and respond to physiological or environmental stimuli in real time while maintaining wearability and user mobility.
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3.7K
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261
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82
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2017–2026
20
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89
Toward computers that recognize and respond to user emotion
Rosalind W. Picard · IBM Systems Journal · 2000 · 222 citations
Education, Communication, Psychology +17
The challenges of wearable computing: Part 1
Thad Starner · IEEE Micro · 2001 · 205 citations
Arnav Kapur, Shreyas Kapur, Pattie Maes · 2018 · 180 citations
Masaaki Fukumoto, Yoshinobu Tonomura · 1997 · 176 citations · Full text
Don't mind me touching my wrist
Halley Profita, James Clawson, Scott Gilliland et al. · 2013 · 146 citations
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Carnegie Mellon University
Pittsburgh, United States
8 h-index
30 publications
1.8K citations
Massachusetts Institute of Technology
Cambridge, United States
6 h-index
13 publications
998 citations
Georgia Institute of Technology
Atlanta, United States
5 h-index
10 publications
1.4K citations
University of Bremen
Bremen, Germany
4 h-index
12 publications
382 citations
Luleå University of Technology
Luleå, Sweden
3 h-index
7 publications
118 citations
Microsoft (United States)
Redmond, United States
3 h-index
6 publications
125 citations
University of Washington
Seattle, United States
3 h-index
6 publications
282 citations
ETH Zurich
Zurich, Switzerland
2 h-index
4 publications
96 citations
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3 publications · 212 citations
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IMWUT · 3 publications · 79 citations
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2 publications · 33 citations
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PACMHCI · 2 publications · 53 citations
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2 publications · 329 citations
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