Wearable Art

Wearable Art is a form of artistic practice within New Media Art that consists of technologically enhanced garments or accessories designed to be worn on the body, distinguished by its integration of interactive digital elements and performative engagement with identity, technology, and social space.

48

Publications

1.8K

Citations

162

Authors

65

Institutions

Publications per year

2017–2026

16

Authors

162

  1. VT
    Vasiliki Tsaknaki

    KTH Royal Institute of Technology, Sweden

    3 publications · 80 citations

    3

    h-index

  2. TS
    Thecla Schiphorst

    Simon Fraser University, Canada

    2 publications · 173 citations

    2

    h-index

  3. PS
    Pedro Sanches

    KTH Royal Institute of Technology, Sweden

    2 publications · 108 citations

    2

    h-index

  4. PK
    Pavel Karpashevich

    KTH Royal Institute of Technology, Sweden

    2 publications · 108 citations

    2

    h-index

  5. HK
    Hsin-Liu Kao

    Cornell University, United States

    2 publications · 105 citations

    2

    h-index

1–5 of 162

Venues

  1. The Visual Computer

    2 publications · 33 citations

    2

    h-index

  2. Computer Graphics Forum

    1 publications · 35 citations

    1

    h-index

  3. Rhetoric Society Quarterly

    RSQ · 1 publications · 40 citations

    1

    h-index

  4. Lancaster EPrints (Lancaster University)

    Repository · 1 publications · 31 citations

    1

    h-index

  5. Reference Reviews

    1 publications · 28 citations

    1

    h-index

1–5