Wearable Art
Wearable Art is a form of artistic practice within New Media Art that consists of technologically enhanced garments or accessories designed to be worn on the body, distinguished by its integration of interactive digital elements and performative engagement with identity, technology, and social space.
48
Publications
1.8K
Citations
162
Authors
65
Institutions
Publications per year
2017–2026
16
48
TryOnDiffusion: A Tale of Two UNets
Luyang Zhu, Dawei Yang, Tyler Zhu et al. · 2023 · 109 citations
William Odom, M. J. Selby, Abigail Sellen et al. · 2012 · 94 citations
Arts, Design, Interactive Media +5
Hsin-Liu Kao, Manisha Mohan, Chris Schmandt et al. · 2016 · 85 citations
Arts, Design, Interior Design +15
1–5 of 48
162
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1–5 of 162
65
Simon Fraser University
Burnaby, Canada
3 h-index
5 publications
319 citations

KTH Royal Institute of Technology
Stockholm, Sweden
3 h-index
10 publications
417 citations

University of Toronto
Toronto, Canada
2 h-index
8 publications
110 citations
Microsoft (United States)
Redmond, United States
2 h-index
6 publications
342 citations
Massachusetts Institute of Technology
Cambridge, United States
2 h-index
6 publications
445 citations

South London and Maudsley NHS Foundation Trust
London, United Kingdom
1 h-index
1 publications
28 citations
Hasanuddin University
Makassar, Indonesia
1 h-index
1 publications
26 citations
University College London
London, United Kingdom
1 h-index
2 publications
70 citations
1–8 of 65
2 publications · 33 citations
2
h-index
1 publications · 35 citations
1
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RSQ · 1 publications · 40 citations
1
h-index
Repository · 1 publications · 31 citations
1
h-index
1 publications · 28 citations
1
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1–5