War Gaming

War Gaming is a strategic simulation method used in competitive analysis that models complex decision-making scenarios among competitors to predict reactions and outcomes under various competitive strategies.

98

Publications

3.3K

Citations

210

Authors

89

Institutions

Publications per year

2017–2026

22

Authors

210

  1. PK
    Paul K Davis

    RAND Corporation, United States

    5 publications · 165 citations

    5

    h-index

  2. MS
    Martín Shubik

    Yale University, United States

    5 publications · 188 citations

    5

    h-index

  3. VR
    Viólina Rindova

    The University of Texas at Austin, United States

    2 publications · 138 citations

    2

    h-index

  4. JO
    Jan Oliver Schwarz

    Berlin University of the Arts, Germany

    2 publications · 118 citations

    2

    h-index

  5. PB
    Paul Bracken

    Yale University, United States

    2 publications · 72 citations

    2

    h-index

1–5 of 210

Venues

  1. 6

    h-index

  2. Simulation & Gaming

    S&G · 5 publications · 455 citations

    5

    h-index

  3. Defense Technical Information Center (DTIC)

    Repository · 4 publications · 65 citations

    4

    h-index

  4. Games and Culture

    4 publications · 122 citations

    4

    h-index

  5. Foreign Affairs

    3 publications · 167 citations

    3

    h-index

1–5