Volume Path Tracing

Volume Path Tracing is a rendering technique within the broader category of Monte Carlo path tracing methods that extends the simulation of light transport to account for scattering interactions within participating media, distinguishing it from surface-only path tracing by modeling volumetric radiative transfer through heterogeneous media.

28

Publications

1.1K

Citations

90

Authors

41

Institutions

Publications per year

2017–2026

13

Authors

90

  1. PM
    Patrick Mullen

    California Institute of Technology, United States

    2 publications · 65 citations

    2

    h-index

  2. NH
    Nikolai Hofmann

    Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany

    2 publications · 43 citations

    2

    h-index

  3. AM
    Alexander McKenzie

    California Institute of Technology, United States

    2 publications · 65 citations

    2

    h-index

  4. YT
    Yiying Tong

    Michigan State University, United States

    2 publications · 65 citations

    2

    h-index

  5. KE
    Klaus Engel

    Philips (Germany), Germany

    2 publications · 40 citations

    2

    h-index

1–5 of 90

Venues

  1. ACM Transactions on Graphics

    TOG · 5 publications · 168 citations

    4

    h-index

  2. 3

    h-index

  3. Computer Graphics Forum

    3 publications · 70 citations

    3

    h-index

  4. 2

    h-index

  5. The Visual Computer

    1 publications · 12 citations

    1

    h-index

1–5