Vector-based Animation
Vector-Based Animation is a method of 2D motion design that employs mathematical equations to define geometric primitives such as points, lines, and curves, enabling resolution-independent animation through the procedural manipulation of scalable vector graphics.
25
Publications
937
Citations
53
Authors
32
Institutions
Publications per year
2017–2026
4
Parents
25
Vectorizing Cartoon Animations
Song–Hai Zhang, Tao Chen, Yifei Zhang et al. · IEEE Transactions on Visualization and Computer Graphics · 2009 · 124 citations
Image vectorization using optimized gradient meshes
Jian Sun, Fang Wen, Heung‐Yeung Shum · ACM Transactions on Graphics · 2007 · 109 citations
Image vectorization using optimized gradient meshes
Jian Sun, Fang Wen, Heung‐Yeung Shum · 2007 · 98 citations
Scalable vector graphics (SVG)
Dean A. Jackson · 2002 · 83 citations
1–5 of 25
53
3
h-index
3
h-index
2
h-index
2 publications · 24 citations
2
h-index
2
h-index
1–5 of 53
32
Microsoft Research Asia (China)
Beijing, China
3 h-index
12 publications
876 citations
Universitas Bung Hatta
Padang, Indonesia
1 h-index
1 publications
11 citations
École Polytechnique Fédérale de Lausanne
Lausanne, Switzerland
1 h-index
1 publications
76 citations
World Wide Web Consortium
Cambridge, United States
1 h-index
1 publications
83 citations

University of British Columbia
Vancouver, Canada
1 h-index
2 publications
74 citations
Translational Innovation in Medicine and Complexity
Grenoble, France
1 h-index
1 publications
12 citations
Bielefeld University
Bielefeld, Germany
1 h-index
1 publications
10 citations

Université du littoral côte d'opale
Dunkirk, France
1 h-index
1 publications
17 citations
1–8 of 32
TOG · 4 publications · 193 citations
4
h-index
TVCG · 2 publications · 141 citations
2
h-index
2 publications · 35 citations
2
h-index
1 publications · 15 citations
1
h-index
1 publications · 76 citations
1
h-index
1–5