Transparent Surface Rendering

Transparent Surface Rendering is a rendering technique within computer graphics that models the optical behavior of surfaces allowing partial or full transmission of light, distinguished by its explicit simulation of light attenuation, refraction, and scattering as light passes through semi-transparent or transparent materials.

18

Publications

1K

Citations

33

Authors

21

Institutions

Publications per year

2017–2026

1

Authors

33

  1. VI
    Victoria Interrante

    University of Minnesota, United States

    6 publications · 459 citations

    6

    h-index

  2. HF
    Henry Fuchs

    University of North Carolina at Chapel Hill, United States

    5 publications · 444 citations

    5

    h-index

  3. SM
    Stephen M. Pizer

    University of North Carolina at Chapel Hill, United States

    4 publications · 390 citations

    4

    h-index

  4. RF
    Raphael Fuchs

    ETH Zurich, Switzerland

    1 publications · 31 citations

    1

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  5. PJ
    Paul J. Diefenbach

    University of Pennsylvania, United States

    1 publications · 72 citations

    1

    h-index

1–5 of 33

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 190 citations

    2

    h-index

  2. Computers & Graphics

    1 publications · 13 citations

    1

    h-index

  3. Langmuir

    1 publications · 227 citations

    1

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  4. Computer Graphics Forum

    1 publications · 14 citations

    1

    h-index

  5. Open MIND

    Repository · 1 publications · 14 citations

    1

    h-index

1–5