Transparent Surface Rendering
Transparent Surface Rendering is a rendering technique within computer graphics that models the optical behavior of surfaces allowing partial or full transmission of light, distinguished by its explicit simulation of light attenuation, refraction, and scattering as light passes through semi-transparent or transparent materials.
18
Publications
1K
Citations
33
Authors
21
Institutions
Publications per year
2017–2026
1
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18
1–5 of 18
33
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University of North Carolina at Chapel Hill, United States
4 publications · 390 citations
4
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1
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1
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1–5 of 33
21
University of North Carolina at Chapel Hill
Chapel Hill, United States
4 h-index
8 publications
804 citations
North Carolina State University
Raleigh, United States
2 h-index
5 publications
299 citations

Langley Research Center
Hampton, United States
2 h-index
2 publications
85 citations

Czech Technical University in Prague
Prague, Czechia
1 h-index
2 publications
74 citations
University of Zurich
Zurich, Switzerland
1 h-index
2 publications
28 citations
Nvidia (United Kingdom)
Reading, United Kingdom
1 h-index
2 publications
28 citations
Institut de Recherche en Informatique et Systèmes Aléatoires
Rennes, France
1 h-index
2 publications
74 citations
University of Pennsylvania
Philadelphia, United States
1 h-index
1 publications
72 citations
1–8 of 21
TVCG · 2 publications · 190 citations
2
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1 publications · 13 citations
1
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1 publications · 227 citations
1
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1 publications · 14 citations
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Repository · 1 publications · 14 citations
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