Three-dimensional Terrain Rendering
Three-Dimensional Terrain Rendering is a computational visualization technique that generates realistic, depth-perceived representations of topographic surfaces by applying geometric modeling, shading, and perspective projection to spatial elevation data.
50
Publications
1.3K
Citations
168
Authors
67
Institutions
Publications per year
2017–2026
9
Parents
50
Rendering Forest Scenes in Real-Time
Philippe Decaudin, Fabrice Neyret · 2004 · 91 citations · Full text
Virtual GIS: a real-time 3D geographic information system
David Koller, Peter Lindström, William Ribarsky et al. · 2002 · 67 citations
1–5 of 50
168
3
h-index
University of North Carolina at Charlotte, United States
3 publications · 242 citations
3
h-index
2
h-index
2
h-index
2
h-index
1–5 of 168
67
Georgia Institute of Technology
Atlanta, United States
3 h-index
15 publications
1.2K citations

Langley Research Center
Hampton, United States
3 h-index
5 publications
79 citations
TEPCO (Japan)
Tokyo, Japan
2 h-index
4 publications
154 citations
ETH Zurich
Zurich, Switzerland
2 h-index
2 publications
27 citations
National Park Service
Washington, United States
2 h-index
2 publications
52 citations
University of Utah
Salt Lake City, United States
2 h-index
5 publications
121 citations
University of Zurich
Zurich, Switzerland
2 h-index
9 publications
154 citations

Hiroshima University
Hiroshima, Japan
2 h-index
6 publications
231 citations
1–8 of 67
Repository · 3 publications · 110 citations
3
h-index
3 publications · 104 citations
3
h-index
2 publications · 37 citations
2
h-index
TOG · 2 publications · 42 citations
2
h-index
Repository · 2 publications · 175 citations
2
h-index
1–5