Surface Editing

Surface Editing is a computational method in surface modeling that enables the modification of geometric or topological attributes of a digital surface representation while preserving its essential structural integrity and continuity.

89

Publications

9.1K

Citations

188

Authors

95

Institutions

Publications per year

2017–2026

6

Authors

188

  1. GE
    Gershon Elber

    Technion – Israel Institute of Technology, Israel

    5 publications · 104 citations

    5

    h-index

  2. DZ
    Denis Zorin

    New York University, United States

    5 publications · 352 citations

    5

    h-index

  3. MA
    Marc Alexa

    Technische Universität Berlin, Germany

    5 publications · 368 citations

    5

    h-index

  4. IM
    Ioana M. Martin

    IBM Research - Thomas J. Watson Research Center, United States

    4 publications · 314 citations

    4

    h-index

  5. HB
    Henning Biermann

    New York University, United States

    4 publications · 314 citations

    4

    h-index

1–5 of 188

Venues

  1. ACM Transactions on Graphics

    TOG · 16 publications · 1.2K citations

    15

    h-index

  2. Computer Graphics Forum

    12 publications · 570 citations

    12

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 5 publications · 165 citations

    5

    h-index

  4. IEEE Computer Graphics and Applications

    4 publications · 248 citations

    4

    h-index

  5. Graphical Models

    3 publications · 111 citations

    3

    h-index

1–5