Sky Rendering

Sky Rendering is a computational method in atmospheric graphics that synthesizes realistic sky appearances by modeling the physical scattering of sunlight through the atmosphere, distinguished from broader rendering techniques through its specific focus on sky-specific radiative transfer and temporal-spectral variations.

14

Publications

571

Citations

29

Authors

20

Institutions

Publications per year

2017–2026

1

Authors

29

  1. TN
    Tomoyuki Nishita

    The University of Tokyo, Japan

    3 publications · 84 citations

    3

    h-index

  2. YD
    Yoshinori Dobashi

    Hokkaido University, Japan

    3 publications · 84 citations

    3

    h-index

  3. MS
    Mohd Shahrizal Sunar

    University of Technology Malaysia, Malaysia

    2 publications · 54 citations

    2

    h-index

  4. HY
    Hideo Yamashita

    Hiroshima University, Japan

    2 publications · 61 citations

    2

    h-index

  5. HK
    Hoshang Kolivand

    Liverpool John Moores University, United Kingdom

    2 publications · 54 citations

    2

    h-index

1–5 of 29

Venues

  1. ACM Transactions on Graphics

    TOG · 2 publications · 197 citations

    2

    h-index

  2. 1

    h-index

  3. PLoS ONE

    1 publications · 34 citations

    1

    h-index

  4. Journal of the Illuminating Engineering Society

    IES · 1 publications · 19 citations

    1

    h-index

  5. 1

    h-index

1–5