Simulation-based Effects
Simulation-Based Effects is a visual effects methodology that distinguishes itself by generating dynamic, physically plausible phenomena through computational models that emulate real-world processes such as fluid dynamics, particle systems, or rigid body interactions.
21
Publications
840
Citations
73
Authors
41
Institutions
Publications per year
2017–2026
10
Parents
21
What simulation can do for HCI research
Roderick Murray‐Smith, Antti Oulasvirta, Andrew Howes et al. · interactions · 2022 · 81 citations
Architecture, Computer Science, Human-computer Interaction +12
The Beaubourg-Effect: Implosion and Deterrence
Jean Baudrillard, Rosalind Krauss, Annette Michelson · October · 1982 · 57 citations
1–5 of 21
73
Rutgers, The State University of New Jersey, United States
2 publications · 47 citations
2
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2
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2
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2
h-index
1
h-index
1–5 of 73
41
Harvard University
Cambridge, United States
2 h-index
5 publications
128 citations
Carnegie Mellon University
Pittsburgh, United States
2 h-index
4 publications
96 citations
Massachusetts Institute of Technology
Cambridge, United States
2 h-index
2 publications
47 citations
University of Jordan
Amman, Jordan
1 h-index
2 publications
322 citations
Rutgers Sexual and Reproductive Health and Rights
Utrecht, Netherlands
1 h-index
3 publications
171 citations

College of Charleston
Charleston, United States
1 h-index
3 publications
171 citations
Midwestern University
Downers Grove, United States
1 h-index
3 publications
84 citations
University of Illinois Urbana-Champaign
Urbana, United States
1 h-index
3 publications
42 citations
1–8 of 41
1 publications · 43 citations
1
h-index
1 publications · 34 citations
1
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1 publications · 24 citations
1
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JACPT · 1 publications · 28 citations
1
h-index
1 publications · 32 citations
1
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1–5