Shadow Rays
Shadow Ray is a computational ray in rendering algorithms that originates from an intersection point of a primary ray with a surface and travels toward a light source to determine visibility, thereby distinguishing itself from other rays by specifically evaluating occlusion for shadow computation in ray tracing.
83
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6.3K
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562
Authors
151
Institutions
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2017–2026
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Robert L. Cook, Thomas Porter, Loren Carpenter · 1984 · 855 citations · Full text
Robert L. Cook, Thomas Porter, Loren Carpenter · ACM SIGGRAPH Computer Graphics · 1984 · 432 citations · Full text
The Soft Shadow Occlusion Camera
Qi Mo, Voicu Popescu, Chris Wyman · 2007 · 339 citations
Beam tracing polygonal objects
Paul S. Heckbert, Pat Hanrahan · 1984 · 313 citations
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151
National Technical University of Athens
Athens, Greece
3 h-index
3 publications
141 citations
Columbia University
New York, United States
3 h-index
4 publications
76 citations

Space Research Institute
Moscow, Russia
3 h-index
3 publications
256 citations
University of Bremen
Bremen, Germany
3 h-index
5 publications
466 citations
Stony Brook University
Stony Brook, United States
3 h-index
9 publications
267 citations

Cornell University
Ithaca, United States
3 h-index
16 publications
2.1K citations
University of California, Berkeley
Berkeley, United States
3 h-index
12 publications
520 citations

University of Toronto
Toronto, Canada
2 h-index
2 publications
366 citations
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9 publications · 288 citations
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PRD · 5 publications · 357 citations
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TVCG · 4 publications · 91 citations
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TOG · 4 publications · 380 citations
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4 publications · 275 citations
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