Shadow Map Filtering
Shadow Map Filtering is a rendering technique that belongs to the class of shadow computation methods, specifically distinguished by its application of spatial filtering to discrete shadow maps in order to reduce aliasing artifacts and produce soft-edged shadows through interpolated visibility determination.
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1.2K
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69
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2017–2026
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Tom Lokovic, Eric Veach · 2000 · 283 citations · Full text
William Donnelly, Andrew Lauritzen · 2006 · 211 citations
Thomas Annen, Tom Mertens, Philippe Bekaert et al. · Document Server@UHasselt (UHasselt) · 2007 · 89 citations · Full text
Carsten Dachsbacher, Marc Stamminger · 2003 · 77 citations
GPU-accelerated deep shadow maps for direct volume rendering
Markus Hadwiger, Andrea Kratz, Christian Sigg et al. · 2006 · 71 citations
Computing, High-performance Computing, Computer Graphics +16
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University College London
London, United Kingdom
3 h-index
4 publications
185 citations
Max Planck Institute for Informatics
Saarbrücken, Germany
2 h-index
4 publications
302 citations

Zhejiang University
Hangzhou, China
2 h-index
4 publications
60 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
4 publications
64 citations

Hasselt University
Hasselt, Belgium
2 h-index
4 publications
302 citations

University of Waterloo
Waterloo, Canada
2 h-index
4 publications
514 citations
Friedrich-Alexander-Universität Erlangen-Nürnberg
Erlangen, Germany
2 h-index
4 publications
178 citations

Xi'an Jiaotong University
Xi'an, China
1 h-index
2 publications
110 citations
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3 publications · 42 citations
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1 publications · 54 citations
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1 publications · 14 citations
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TOG · 1 publications · 28 citations
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Repository · 1 publications · 89 citations
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