Shading Interpolation

Shading Interpolation is a rendering technique in computer graphics that belongs to the class of surface shading methods, distinguished by its computation of pixel intensities through the interpolation of shading values across polygonal surfaces rather than at vertices or texture coordinates.

9

Publications

352

Citations

17

Authors

7

Institutions

Publications per year

2017–2026

0

Authors

17

  1. DP
    Donald P. Greenberg

    Cornell University, United States

    2 publications · 140 citations

    2

    h-index

  2. KB
    Kavita Bala

    Cornell University, United States

    2 publications · 140 citations

    2

    h-index

  3. RW
    Roger Warren Swanson

    Hewlett-Packard (United States), United States

    2 publications · 77 citations

    2

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  4. BW
    Bruce Walter

    Cornell University, United States

    2 publications · 140 citations

    2

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  5. LT
    L. Thayer

    Hewlett-Packard (United States), United States

    2 publications · 77 citations

    2

    h-index

1–5 of 17

Venues

  1. Computer Graphics Forum

    2 publications · 65 citations

    2

    h-index

  2. The Visual Computer

    1 publications · 14 citations

    1

    h-index

  3. ACM SIGGRAPH Computer Graphics

    1 publications · 61 citations

    1

    h-index

  4. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 13 citations

    1

    h-index

  5. ACM Transactions on Graphics

    TOG · 1 publications · 62 citations

    1

    h-index

1–5