Shader Languages
Shader Languages is a programming language variant specifically designed for implementing shader programs that control graphics rendering pipelines, distinguished by their low-level access to GPU processing units and specialization for real-time visual computation tasks.
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Publications
2.2K
Citations
116
Authors
43
Institutions
Publications per year
2017–2026
5
Parents
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William R. Mark, R. Steven Glanville, Kurt Akeley et al. · 2003 · 547 citations
William R. Mark, R. Steven Glanville, Kurt Akeley et al. · ACM Transactions on Graphics · 2003 · 199 citations
A language for shading and lighting calculations
Pat Hanrahan, Jim Lawson · 1990 · 178 citations
Michael McCool, Stefanus Du Toit, Tiberiu S. Popa et al. · ACM Transactions on Graphics · 2004 · 126 citations
Computing, Computer Science, Algebra +16
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University of North Carolina at Chapel Hill, United States
3 publications · 94 citations
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University of Waterloo
Waterloo, Canada
4 h-index
14 publications
1K citations
Nvidia (United States)
Santa Clara, United States
3 h-index
7 publications
2.3K citations
Stanford University
Stanford, United States
3 h-index
3 publications
54 citations
Carnegie Mellon University
Pittsburgh, United States
3 h-index
6 publications
99 citations
Princeton University
Princeton, United States
2 h-index
2 publications
254 citations
University of California, Santa Cruz
Santa Cruz, United States
2 h-index
4 publications
64 citations

Imperial College London
London, United Kingdom
2 h-index
6 publications
562 citations
The University of Texas at Austin
Austin, United States
2 h-index
2 publications
746 citations
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TOG · 6 publications · 395 citations
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Repository · 2 publications · 37 citations
2
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2 publications · 94 citations
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1 publications · 42 citations
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1 publications · 20 citations
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