Projection For Tangible Interfaces
Projection for Tangible Interfaces is a methodological framework in Projection-Based Augmented Reality that enables spatially registered visual feedback onto physical objects to support direct manipulation and real-time interaction through the integration of dynamic projection with tangible user interface components.
10
Publications
415
Citations
41
Authors
17
Institutions
Publications per year
2017–2026
2
10
David Holman, Roel Vertegaal, Mark Altosaar et al. · 2005 · 214 citations
Low-cost interactive whiteboard using the Kinect
Shuai Zhang, Wenrui He, Yu Qiao et al. · 2012 · 26 citations
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University of Münster
Münster, Germany
1 h-index
1 publications
13 citations
NTT (United States)
East Palo Alto, United States
1 h-index
1 publications
16 citations
NTT (Japan)
Tokyo, Japan
1 h-index
1 publications
16 citations
Duke University
Durham, United States
1 h-index
1 publications
36 citations
Japan Science and Technology Agency
Tokyo, Japan
1 h-index
1 publications
16 citations

Polytechnic University of Bari
Bari, Italy
1 h-index
5 publications
240 citations
Queen's University
Kingston, Canada
1 h-index
5 publications
1.1K citations
State Key Laboratory of Software Development Environment
Beijing, China
1 h-index
1 publications
11 citations
1–8 of 17
1 publications · 48 citations
1
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1 publications · 36 citations
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1 publications · 25 citations
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