Projection For Tangible Interfaces

Projection for Tangible Interfaces is a methodological framework in Projection-Based Augmented Reality that enables spatially registered visual feedback onto physical objects to support direct manipulation and real-time interaction through the integration of dynamic projection with tangible user interface components.

10

Publications

415

Citations

41

Authors

17

Institutions

Publications per year

2017–2026

2

Authors

41

  1. AR
    Abbas Rafii

    Hewlett-Packard (United States), United States

    1 publications · 36 citations

    1

    h-index

  2. GL
    Golan Levin

    Carnegie Mellon University, United States

    1 publications · 25 citations

    1

    h-index

  3. YK
    Yasuaki Kakehi

    The University of Tokyo, Japan

    1 publications · 16 citations

    1

    h-index

  4. YM
    Yuki Morikubo

    University of Electro-Communications, Japan

    1 publications · 16 citations

    1

    h-index

  5. NF
    Nikolaus F. Troje

    Queen's University, Canada

    1 publications · 214 citations

    1

    h-index

1–5 of 41

Venues

  1. Computers in Industry

    1 publications · 48 citations

    1

    h-index

  2. Communications of the ACM

    1 publications · 36 citations

    1

    h-index

  3. 1

    h-index

1–3