Post-processing Shaders

Post-Processing Shaders is a rendering technique in computer graphics that applies shader programs to the final image or framebuffer after the primary scene rendering is complete, thereby enabling effects such as bloom, motion blur, and color correction to be composited in screen space.

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Publications

18

Citations

3

Authors

1

Institutions

Publications per year

2017–2026

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Variants

Post-process Shaders

Authors

3

  1. SD
    Steve DiPaola

    Simon Fraser University, Canada

    1 publications · 18 citations

    1

    h-index

  2. BE
    Bernhard E. Riecke

    Simon Fraser University, Canada

    1 publications · 18 citations

    1

    h-index

  3. LP
    Lawrence P. McIntosh

    University of British Columbia, Canada

    1 publications · 18 citations

    1

    h-index

1–3 of 3

Institutions

1

  1. Simon Fraser University

    Burnaby, Canada

    1 h-index

    3 publications

    54 citations

1–1 of 1

Venues

  1. Computer Graphics Forum

    1 publications · 18 citations

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    h-index

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