Polygon Reduction
Polygon Reduction is a geometric optimization technique in 3D computer graphics that systematically decreases the number of polygons in a mesh while preserving its essential visual and topological characteristics.
28
Publications
3.3K
Citations
67
Authors
51
Institutions
Publications per year
2017–2026
4
Variants
Mesh DecimationMesh SimplificationPolygon Mesh Simplification
Parents
28
W. J. Schroeder, Jonathan A. Zarge, William E. Lorensen · 1992 · 1.5K citations
Computing, Computer Science, Computational Fluid Dynamics +16
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51
Los Alamos National Laboratory
Los Alamos, United States
2 h-index
4 publications
326 citations
General Electric (Israel)
Tel Aviv, Israel
2 h-index
6 publications
6.5K citations
City University of New York
New York, United States
1 h-index
3 publications
51 citations
University at Buffalo, State University of New York
Buffalo, United States
1 h-index
2 publications
38 citations
General Electric (United States)
Boston, United States
1 h-index
3 publications
4.4K citations
AT&T (United States)
Bedminster, United States
1 h-index
1 publications
44 citations
Mitchell Institute
Portland, United States
1 h-index
2 publications
116 citations

University of Freiburg
Freiburg im Breisgau, Germany
1 h-index
1 publications
11 citations
1–8 of 51
2 publications · 141 citations
2
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2 publications · 98 citations
2
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2 publications · 130 citations
2
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1 publications · 19 citations
1
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TVCG · 1 publications · 32 citations
1
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1–5