Particle Rendering

Particle Rendering is a computational technique in computer graphics that instantiates and visualizes the geometric and optical properties of individual particles within a particle system to convey dynamic, complex phenomena such as smoke, fire, or fluid motion.

76

Publications

4K

Citations

186

Authors

72

Institutions

Publications per year

2017–2026

6

Authors

186

  1. TE
    Thomas Ertl

    University of Stuttgart, Germany

    5 publications · 210 citations

    5

    h-index

  2. RW
    Rüdiger Westermann

    Technical University of Munich, Germany

    4 publications · 376 citations

    4

    h-index

  3. ST
    Satoshi Tanaka

    Ritsumeikan University, Japan

    3 publications · 78 citations

    3

    h-index

  4. KI
    Kenneth I. Joy

    University of California, Davis, United States

    3 publications · 74 citations

    3

    h-index

  5. GR
    Guido Reina

    University of Stuttgart, Germany

    3 publications · 134 citations

    3

    h-index

1–5 of 186

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 6 publications · 330 citations

    6

    h-index

  2. Eurographics

    Repository · 4 publications · 97 citations

    4

    h-index

  3. Computer Graphics Forum

    4 publications · 385 citations

    4

    h-index

  4. ACM SIGGRAPH Computer Graphics

    3 publications · 621 citations

    3

    h-index

  5. IEEE Computer Graphics and Applications

    3 publications · 146 citations

    3

    h-index

1–5