Particle Rendering
Particle Rendering is a computational technique in computer graphics that instantiates and visualizes the geometric and optical properties of individual particles within a particle system to convey dynamic, complex phenomena such as smoke, fire, or fluid motion.
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4K
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186
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72
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2017–2026
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Using particles to sample and control implicit surfaces
Andrew Witkin, Paul S. Heckbert · 2005 · 359 citations
Architecture, Physics, 3D Modeling +16
Particle animation and rendering using data parallel computation
Using particles to sample and control implicit surfaces
Andrew Witkin, Paul S. Heckbert · 1994 · 203 citations
Architecture, Physics, 3D Modeling +16
Peter Kipfer, Mark Segal, Rüdiger Westermann · 2004 · 190 citations
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University of Stuttgart
Stuttgart, Germany
6 h-index
19 publications
795 citations
University of Utah
Salt Lake City, United States
4 h-index
9 publications
252 citations
Technical University of Munich
Munich, Germany
4 h-index
13 publications
1.3K citations
University of California, Davis
Davis, United States
3 h-index
11 publications
268 citations
Microsoft (United States)
Redmond, United States
2 h-index
2 publications
51 citations
Ritsumeikan University
Kyoto, Japan
2 h-index
9 publications
171 citations
University of California, Berkeley
Berkeley, United States
2 h-index
2 publications
478 citations
Argonne National Laboratory
Lemont, United States
2 h-index
7 publications
136 citations
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TVCG · 6 publications · 330 citations
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Repository · 4 publications · 97 citations
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4 publications · 385 citations
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3 publications · 621 citations
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3 publications · 146 citations
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