Ocean Rendering

Ocean Rendering is a computational method within environmental rendering that specifically simulates the visual and physical properties of ocean surfaces, distinguishing itself by modeling dynamic wave behaviors, light interaction with water, and large-scale fluid motion characteristic of maritime environments.

40

Publications

2.3K

Citations

88

Authors

50

Institutions

Publications per year

2017–2026

5

Authors

88

  1. FN
    Fabrice Neyret

    Institut national de recherche en sciences et technologies du numérique, France

    3 publications · 174 citations

    3

    h-index

  2. SP
    Simon Premože

    University of Utah, United States

    2 publications · 97 citations

    2

    h-index

  3. DG
    Djamchid Ghazanfarpour

    Université de Limoges, France

    2 publications · 55 citations

    2

    h-index

  4. MA
    Michael Ashikhmin

    Stony Brook University, United States

    2 publications · 97 citations

    2

    h-index

  5. AF
    Alain Fournier

    Institut National de la Recherche Scientifique, Canada

    2 publications · 454 citations

    2

    h-index

1–5 of 88

Venues

  1. Computer Graphics Forum

    4 publications · 185 citations

    4

    h-index

  2. ACM Transactions on Graphics

    TOG · 3 publications · 175 citations

    3

    h-index

  3. ACM SIGGRAPH Computer Graphics

    3 publications · 660 citations

    3

    h-index

  4. Digital Library (University of West Bohemia)

    Repository · 2 publications · 40 citations

    2

    h-index

  5. Journal of Coastal Research

    JCR · 2 publications · 75 citations

    2

    h-index

1–5