Interactive Tabletop Projection

Interactive Tabletop Projection is a projection-based augmented reality system that enables real-time user interaction with digital content projected onto a horizontal or inclined physical surface, distinguished by its support for multi-touch, gesture recognition, and tangible object integration in collaborative environments.

7

Publications

706

Citations

21

Authors

15

Institutions

Publications per year

2017–2026

1

Authors

21

  1. TS
    Tong Su

    University of Connecticut, United States

    1 publications · 11 citations

    1

    h-index

  2. QW
    Qin Wu

    Chengdu University of Information Technology, China

    1 publications · 11 citations

    1

    h-index

  3. BJ
    Bradley J. Brummel

    University of Tulsa, United States

    1 publications · 38 citations

    1

    h-index

  4. DG
    David Greer

    University of Tulsa, United States

    1 publications · 38 citations

    1

    h-index

  5. AD
    Andrew D. Wilson

    Microsoft (United States), United States

    1 publications · 311 citations

    1

    h-index

1–5 of 21

Venues

  1. Educational Technology Research and Development

    ETRD · 1 publications · 38 citations

    1

    h-index

  2. 1

    h-index

1–2