Interactive Sketch-based Modeling

Interactive Sketch-Based Modeling is an interactive design method that enables users to create and manipulate three-dimensional geometric models through intuitive two-dimensional sketch inputs, distinguished by its real-time integration of user intent interpretation and iterative refinement within a human-in-the-loop modeling paradigm.

113

Publications

7.7K

Citations

257

Authors

134

Institutions

Publications per year

2017–2026

15

Authors

257

  1. TI
    Takeo Igarashi

    The University of Tokyo, Japan

    8 publications · 2K citations

    8

    h-index

  2. MC
    Marie‐Paule Cani

    Institut national de recherche en sciences et technologies du numérique, France

    7 publications · 330 citations

    7

    h-index

  3. FS
    Faramarz Samavati

    University of Calgary, Canada

    5 publications · 231 citations

    5

    h-index

  4. JJ
    Joaquim Jorge

    Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento, Portugal

    5 publications · 312 citations

    5

    h-index

  5. LB
    Levent Burak Kara

    Carnegie Mellon University, United States

    4 publications · 84 citations

    4

    h-index

1–5 of 257

Venues

  1. ACM Transactions on Graphics

    TOG · 13 publications · 975 citations

    12

    h-index

  2. Computer Graphics Forum

    8 publications · 434 citations

    8

    h-index

  3. Computers & Graphics

    4 publications · 162 citations

    4

    h-index

  4. Sketch Based Interfaces and Modeling

    Conference · 3 publications · 58 citations

    3

    h-index

  5. IEEE Computer Graphics and Applications

    3 publications · 150 citations

    3

    h-index

1–5