Interactive Scene Composition

Interactive Scene Composition is a computational framework within virtual reality scene composition that enables dynamic arrangement and real-time user-driven modification of scene elements through direct interaction, distinguishing itself from static or automated composition methods by prioritizing user agency and responsive environmental adaptation.

21

Publications

880

Citations

53

Authors

17

Institutions

Publications per year

2017–2026

2

Authors

53

  1. EA
    Eric A. Bier

    Palo Alto Research Center, United States

    3 publications · 292 citations

    3

    h-index

  2. KW
    Krzysztof Walczak

    Poznań University of Economics and Business, Poland

    3 publications · 52 citations

    3

    h-index

  3. SY
    S. Yamazaki

    National Institute of Advanced Industrial Science and Technology, Japan

    2 publications · 89 citations

    2

    h-index

  4. MS
    Masashi Shiraishi

    University of Edinburgh, United Kingdom

    2 publications · 89 citations

    2

    h-index

  5. TK
    Taku Komura

    University of Edinburgh, United Kingdom

    2 publications · 89 citations

    2

    h-index

1–5 of 53

Venues

  1. 1

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  2. 1

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  3. Journal of Visual Languages & Computing

    JVLC · 1 publications · 47 citations

    1

    h-index

  4. Computer Graphics Forum

    1 publications · 63 citations

    1

    h-index

  5. ACM Transactions on Graphics

    TOG · 1 publications · 70 citations

    1

    h-index

1–5