Interactive Puppetry

Interactive Puppetry is a performative framework within digital and children’s puppetry that integrates real-time audience input through digital or physical interfaces to dynamically influence narrative progression, character behavior, or visual output, thereby distinguishing it from scripted or pre-recorded puppetry forms.

16

Publications

699

Citations

45

Authors

21

Institutions

Publications per year

2017–2026

3

Authors

45

  1. MS
    Mike Scaife

    University of Sussex, United Kingdom

    2 publications · 53 citations

    2

    h-index

  2. HL
    Hui Liang

    Sun Yat-sen University, China

    2 publications · 55 citations

    2

    h-index

  3. PM
    Paul Marshall

    University College London, United Kingdom

    2 publications · 53 citations

    2

    h-index

  4. CB
    Connelly Barnes

    Adobe Systems (United States), United States

    2 publications · 100 citations

    2

    h-index

  5. MA
    Maneesh Agrawala

    University of California, Berkeley, United States

    2 publications · 100 citations

    2

    h-index

1–5 of 45

Venues

  1. 1

    h-index

  2. ACM SIGCHI Bulletin

    1 publications · 66 citations

    1

    h-index

  3. ACM Transactions on Graphics

    TOG · 1 publications · 67 citations

    1

    h-index

  4. The Visual Computer

    1 publications · 39 citations

    1

    h-index

  5. Appetite

    1 publications · 30 citations

    1

    h-index

1–5