Interactive Geometry Editing
Interactive Geometry Editing is an interactive design method that enables users to directly manipulate and modify geometric representations of digital shapes in real time, distinguishing itself by integrating user input as an integral part of the geometric modeling process.
173
Publications
10.9K
Citations
420
Authors
166
Institutions
Publications per year
2017–2026
22
173
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka · 2006 · 1.1K citations
Architecture, Design, Visualization +17
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka · 1999 · 767 citations
Architecture, Design, Visualization +17
Hierarchical B-spline refinement
David R. Forsey, Richard H. Bartels · ACM SIGGRAPH Computer Graphics · 1988 · 622 citations · Full text
Shape modeling with point-sampled geometry
Mark V. Pauly, Richard Keiser, Leif Kobbelt · 2003 · 423 citations
JDCAD: A highly interactive 3D modeling system
Jiandong Liang, Mark Green · Computers & Graphics · 1994 · 354 citations
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420
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166
The University of Tokyo
Tokyo, Japan
12 h-index
20 publications
4.5K citations
Max Planck Institute for Informatics
Saarbrücken, Germany
8 h-index
22 publications
1.8K citations

Tel Aviv University
Tel Aviv, Israel
6 h-index
16 publications
1.5K citations
ETH Zurich
Zurich, Switzerland
6 h-index
13 publications
2.5K citations
Max Planck Society
Munich, Germany
6 h-index
18 publications
960 citations

Centre National de la Recherche Scientifique
Paris, France
6 h-index
18 publications
349 citations
Nanyang Technological University
Singapore, Singapore
5 h-index
8 publications
284 citations
Adobe Systems (United States)
San Jose, United States
5 h-index
5 publications
202 citations
1–8 of 166
TOG · 29 publications · 2.3K citations
23
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11 publications · 493 citations
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TVCG · 6 publications · 258 citations
6
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4 publications · 450 citations
4
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4 publications · 67 citations
4
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