Interaction Prototyping
Interaction Prototyping is a methodological framework within human-computer interaction that enables the iterative design, simulation, and evaluation of user experiences in augmented reality by specifying the behaviors, temporal dynamics, and contextual responsiveness of interactive elements.
216
Publications
9.1K
Citations
656
Authors
234
Institutions
Publications per year
2017–2026
71
216
The world through the computer
Jun Rekimoto, Katashi Nagao · 1995 · 386 citations
Scott Klemmer, Jack Li, James Lin et al. · 2004 · 201 citations
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Carnegie Mellon University
Pittsburgh, United States
9 h-index
16 publications
640 citations
Stanford University
Stanford, United States
9 h-index
14 publications
692 citations
Eindhoven University of Technology
Eindhoven, The Netherlands
6 h-index
16 publications
690 citations
Microsoft (United States)
Redmond, United States
5 h-index
9 publications
316 citations
University of Michigan
Ann Arbor, United States
5 h-index
7 publications
698 citations

University of South Australia
Adelaide, Australia
5 h-index
15 publications
565 citations
Google (United States)
Mountain View, United States
5 h-index
15 publications
533 citations

Aarhus University
Aarhus, Denmark
5 h-index
8 publications
640 citations
1–8 of 234
4 publications · 213 citations
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PACMHCI · 3 publications · 89 citations
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3 publications · 197 citations
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TOCHI · 2 publications · 83 citations
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2 publications · 88 citations
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