Interaction Prototyping

Interaction Prototyping is a methodological framework within human-computer interaction that enables the iterative design, simulation, and evaluation of user experiences in augmented reality by specifying the behaviors, temporal dynamics, and contextual responsiveness of interactive elements.

216

Publications

9.1K

Citations

656

Authors

234

Institutions

Publications per year

2017–2026

71

Authors

656

  1. WJ
    Wendy Ju

    Stanford University, United States

    5 publications · 291 citations

    5

    h-index

  2. MN
    Michael Nebeling

    University of Michigan, United States

    5 publications · 501 citations

    5

    h-index

  3. AS
    Albrecht Schmidt

    University of Stuttgart, Germany

    5 publications · 491 citations

    5

    h-index

  4. MD
    Marco de Sá

    University of Lisbon, Portugal

    5 publications · 189 citations

    5

    h-index

  5. CS
    Christian Sandor

    Nara Institute of Science and Technology, Japan

    4 publications · 132 citations

    4

    h-index

1–5 of 656

Venues

  1. Virtual Reality

    4 publications · 213 citations

    4

    h-index

  2. Proceedings of the ACM on Human-Computer Interaction

    PACMHCI · 3 publications · 89 citations

    3

    h-index

  3. IEEE Pervasive Computing

    3 publications · 197 citations

    3

    h-index

  4. ACM Transactions on Computer-Human Interaction

    TOCHI · 2 publications · 83 citations

    2

    h-index

  5. Computers in Industry

    2 publications · 88 citations

    2

    h-index

1–5