Human-computer Embodiment

Human-Computer Embodiment is a theoretical framework within the field of embodied interaction that characterizes the integration of computational systems into human bodily experience, distinguishing itself by emphasizing the bidirectional coupling between human sensorimotor capacities and interactive technologies as a foundation for perception, action, and cognition.

284

Publications

25.9K

Citations

650

Authors

241

Institutions

Publications per year

2017–2026

65

Authors

650

  1. FM
    Florian Mueller

    RMIT University, Australia

    15 publications · 767 citations

    15

    h-index

  2. JA
    Josh Andrés

    Monash University, Australia

    8 publications · 347 citations

    8

    h-index

  3. AN
    Alissa N. Antle

    Simon Fraser University, Canada

    7 publications · 664 citations

    7

    h-index

  4. ZL
    Zhuying Li

    Monash University, Australia

    6 publications · 378 citations

    6

    h-index

  5. PM
    Pattie Maes

    Massachusetts Institute of Technology, United States

    6 publications · 343 citations

    6

    h-index

1–5 of 650

Venues

  1. Interacting with Computers

    9 publications · 528 citations

    9

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  2. Computers in Human Behavior

    7 publications · 612 citations

    7

    h-index

  3. ACM Transactions on Computer-Human Interaction

    TOCHI · 5 publications · 962 citations

    5

    h-index

  4. Communications of the ACM

    5 publications · 240 citations

    5

    h-index

  5. 4

    h-index

1–5