Generative Fabrication

Generative Fabrication is a computational design methodology within the field of generative sculpture that systematically synthesizes physical forms through algorithmic processes and digital manufacturing techniques, distinguished by its integration of autonomous generative rules with tangible material realization.

31

Publications

1.2K

Citations

127

Authors

50

Institutions

Publications per year

2017–2026

18

Authors

127

  1. MJ
    Markus J. Buehler

    Massachusetts Institute of Technology, United States

    2 publications · 70 citations

    2

    h-index

  2. PR
    Peter Regenfuß

    Hochschule Mittweida, Germany

    2 publications · 66 citations

    2

    h-index

  3. MY
    Mijia Yang

    North Dakota State University, United States

    2 publications · 94 citations

    2

    h-index

  4. WD
    Wenfeng Du

    Henan University, China

    2 publications · 94 citations

    2

    h-index

  5. MK
    Ming‐Hsun Kuo

    University of Bath, United Kingdom

    1 publications · 11 citations

    1

    h-index

1–5 of 127

Venues

  1. ACADIA quarterly

    3 publications · 58 citations

    3

    h-index

  2. 2

    h-index

  3. Computer Graphics Forum

    2 publications · 24 citations

    2

    h-index

  4. Architectural Design

    AD · 2 publications · 107 citations

    2

    h-index

  5. Proceedings of the National Academy of Sciences

    PNAS · 1 publications · 47 citations

    1

    h-index

1–5