Gaming Fandom

Gaming Fandom is a scholarly construct denoting a collective community of enthusiasts united by sustained engagement with and identification to a specific video game or gaming franchise, distinguished by participatory practices, shared identity formation, and cultural production within digital and social spaces.

69

Publications

3.6K

Citations

120

Authors

65

Institutions

Publications per year

2017–2026

30

Authors

120

  1. MC
    Mia Consalvo

    Concordia University, Canada

    4 publications · 196 citations

    4

    h-index

  2. BV
    Boris Vázquez-Calvo

    Universidad de Málaga, Spain

    3 publications · 118 citations

    3

    h-index

  3. JB
    John Banks

    Queensland University of Technology, Australia

    3 publications · 72 citations

    3

    h-index

  4. HW
    Hanna Wirman

    Hong Kong Polytechnic University, Hong Kong SAR China

    2 publications · 53 citations

    2

    h-index

  5. NS
    Nicolas Suzor

    Queensland University of Technology, Australia

    2 publications · 40 citations

    2

    h-index

1–5 of 120

Venues

  1. Games and Culture

    8 publications · 826 citations

    8

    h-index

  2. 3

    h-index

  3. Television & New Media

    TVNM · 3 publications · 155 citations

    3

    h-index

  4. Computers in Human Behavior

    2 publications · 277 citations

    2

    h-index

  5. Transformative Works and Cultures

    2 publications · 64 citations

    2

    h-index

1–5