Game Tree Search

Game Tree Search is a computational method within the broader category of game-playing algorithms that systematically explores the nodes and edges of a game tree to identify optimal or near-optimal moves by evaluating possible future states and backtracking utility values from terminal positions.

206

Publications

10.6K

Citations

336

Authors

146

Institutions

Publications per year

2017–2026

34

Authors

336

  1. PC
    Peter Cowling

    University of Bradford, United Kingdom

    11 publications · 3.2K citations

    11

    h-index

  2. MH
    Mark H. M. Winands

    Maastricht University, Netherlands

    10 publications · 395 citations

    10

    h-index

  3. EJ
    Edward J. Powley

    University of York, United Kingdom

    9 publications · 3.2K citations

    9

    h-index

  4. JS
    Jonathan Schaeffer

    University of Alberta, Canada

    8 publications · 375 citations

    8

    h-index

  5. DN
    Dana Nau

    University of Maryland, College Park, United States

    8 publications · 268 citations

    8

    h-index

1–5 of 336

Venues

  1. ICGA Journal

    15 publications · 378 citations

    13

    h-index

  2. 11

    h-index

  3. 11

    h-index

  4. International Joint Conference on Artificial Intelligence

    Conference · 10 publications · 308 citations

    10

    h-index

  5. arXiv (Cornell University)

    Repository · 8 publications · 131 citations

    8

    h-index

1–5