Game Rules Design
Game Rules Design is a formal framework within table games management that specifies the structural and procedural guidelines governing player interactions, objectives, and constraints to ensure game integrity, distinguishable by its focus on creating coherent, balanced, and enforceable rule systems for tabletop gaming environments.
91
Publications
3.3K
Citations
221
Authors
115
Institutions
Publications per year
2017–2026
22
Variants
Rules Design
Parents
91
Miguel Sicart · IT University Of Copenhagen (IT University of Copenhagen) · 2008 · 374 citations
Choice Reviews Online · 2013 · 152 citations
Arts, Design, Design Thinking +8
Zachary Fitz-Walter, Dian Tjondronegoro, Peta Wyeth · 2011 · 151 citations
1–5 of 91
221
3
h-index
3
h-index
2
h-index
2
h-index
2
h-index
1–5 of 221
115
University of California, Santa Cruz
Santa Cruz, United States
4 h-index
8 publications
323 citations
Eindhoven University of Technology
Eindhoven, The Netherlands
3 h-index
15 publications
407 citations

IT University of Copenhagen
Copenhagen, Denmark
3 h-index
6 publications
285 citations

University of Helsinki
Helsinki, Finland
2 h-index
2 publications
39 citations

Université Côte d'Azur
Nice, France
2 h-index
4 publications
158 citations
University of Pennsylvania
Philadelphia, United States
2 h-index
2 publications
191 citations
New York University
New York, United States
2 h-index
7 publications
196 citations
University of Malta
Msida, Malta
2 h-index
6 publications
117 citations
1–8 of 115
2 publications · 87 citations
2
h-index
CIE · 2 publications · 26 citations
2
h-index
CRO · 2 publications · 163 citations
2
h-index
Repository · 2 publications · 36 citations
2
h-index
1 publications · 28 citations
1
h-index
1–5