Game Modding

Game Modding is the practice of altering or augmenting a video game’s original content, code, or assets by users or third parties to create modified gameplay experiences, distinguishing it from official updates or expansions through its community-driven and non-corporate development nature.

32

Publications

1.8K

Citations

47

Authors

29

Institutions

Publications per year

2017–2026

9

Authors

47

  1. CK
    Chronis Kynigos

    National and Kapodistrian University of Athens, Greece

    3 publications · 69 citations

    3

    h-index

  2. WS
    Walt Scacchi

    University of California, Irvine, United States

    3 publications · 120 citations

    3

    h-index

  3. JK
    Julian Kücklich

    University of Ulster, United Kingdom

    2 publications · 512 citations

    2

    h-index

  4. MG
    Marianthi Grizioti

    National and Kapodistrian University of Athens, Greece

    2 publications · 47 citations

    2

    h-index

  5. MS
    Magy Seif El‐Nasr

    Northeastern University, United States

    2 publications · 201 citations

    2

    h-index

1–5 of 47

Venues

  1. First Monday

    3 publications · 176 citations

    3

    h-index

  2. Games and Culture

    2 publications · 203 citations

    2

    h-index

  3. DOAJ (DOAJ: Directory of Open Access Journals)

    Repository · 2 publications · 542 citations

    2

    h-index

  4. Sustainability

    1 publications · 13 citations

    1

    h-index

  5. Social & Legal Studies

    1 publications · 27 citations

    1

    h-index

1–5