Game Modding
Game Modding is the practice of altering or augmenting a video game’s original content, code, or assets by users or third parties to create modified gameplay experiences, distinguishing it from official updates or expansions through its community-driven and non-corporate development nature.
32
Publications
1.8K
Citations
47
Authors
29
Institutions
Publications per year
2017–2026
9
Parents
32
Learning through game <i>modding</i>
Magy Seif El‐Nasr, Brian Smith · Computers in entertainment · 2006 · 182 citations
1–5 of 32
47
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National and Kapodistrian University of Athens, Greece
2 publications · 47 citations
2
h-index
2
h-index
1–5 of 47
29
University of California, Irvine
Irvine, United States
4 h-index
5 publications
176 citations

National and Kapodistrian University of Athens
Athens, Greece
3 h-index
6 publications
138 citations

University of Central Florida
Orlando, United States
2 h-index
6 publications
178 citations

Pennsylvania State University
State College, United States
2 h-index
5 publications
421 citations

National University of Malaysia
Bangi, Malaysia
1 h-index
1 publications
15 citations
Brigham Young University
Provo, United States
1 h-index
1 publications
16 citations
University of Economics in Katowice
Katowice, Poland
1 h-index
3 publications
39 citations

University of Manchester
Manchester, United Kingdom
1 h-index
1 publications
10 citations
1–8 of 29
3 publications · 176 citations
3
h-index
2 publications · 203 citations
2
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Repository · 2 publications · 542 citations
2
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1 publications · 13 citations
1
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1 publications · 27 citations
1
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1–5